docs+game: staff-lore factions gameplay cinematics pitch
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README.md
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# OpenKKnD
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Greenfield **original** RTS. Private origin: `OpenKKnD`. In-game title: **Pitchwell**.
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KKnD-*like loop* (resource, base, tech, HD briefings) — **different game**. Factions: **Crooked Staff** vs **Rust Host**.
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- Code: BSD-3-Clause (to be added)
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- Media: own / CC-BY-NC* / CC0 only
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- Engine: Godot 4 (free)
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- Multiplayer: ENet (`docs/GAMEPLAY.md`)
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- Briefings: original video **≥1280×720**
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| Doc | |
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|-----|---|
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| `docs/IP-FENCE.md` | Allowed / forbidden IP |
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| `docs/GAMEPLAY.md` | Loop, economy, campaign, MP |
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| `docs/FACTIONS.md` | Rosters, counters, ids |
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Stop-line for agents: no Nintendo names, no KKnD assets, no `git push`.
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## Smoke (Deltoid D1–D3)
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```bash
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./scripts/smoke/run_all.sh
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```
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Headless tick · IP-FENCE scan · Pitch economy sim (`game/sim/`). Notes: `kitchen/patches/`.
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