docs+game: staff-lore factions gameplay cinematics pitch

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# OpenKKnD
Greenfield **original** RTS. Private origin: `OpenKKnD`. In-game title: **Pitchwell**.
KKnD-*like loop* (resource, base, tech, HD briefings) — **different game**. Factions: **Crooked Staff** vs **Rust Host**.
- Code: BSD-3-Clause (to be added)
- Media: own / CC-BY-NC* / CC0 only
- Engine: Godot 4 (free)
- Multiplayer: ENet (`docs/GAMEPLAY.md`)
- Briefings: original video **≥1280×720**
| Doc | |
|-----|---|
| `docs/IP-FENCE.md` | Allowed / forbidden IP |
| `docs/GAMEPLAY.md` | Loop, economy, campaign, MP |
| `docs/FACTIONS.md` | Rosters, counters, ids |
Stop-line for agents: no Nintendo names, no KKnD assets, no `git push`.
## Smoke (Deltoid D1D3)
```bash
./scripts/smoke/run_all.sh
```
Headless tick · IP-FENCE scan · Pitch economy sim (`game/sim/`). Notes: `kitchen/patches/`.