init: OpenKKND scaffold and license
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README.md
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README.md
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# OpenKKND
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Original post-apocalyptic **RTS** in portable **C11**.
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**Not** a remake of any commercial KKnD title. Genre-inspired only.
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No proprietary assets. Free/permissive third-party material only (see `THIRD_PARTY.md`).
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## Build (macOS / Linux / *BSD)
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```bash
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cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
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cmake --build build -j
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./build/openkknd
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```
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Dependencies: **CMake ≥ 3.16**, **SDL2** (Homebrew `sdl2` / distro packages).
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## Packaging
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See `packaging/` for pkgsrc, FreeBSD/OpenBSD/DragonFly ports stubs,
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Windows MSI notes, and Linux static build notes.
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## Auto-build (every 4 hours)
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User LaunchAgent: `~/Library/LaunchAgents/ch.openkknd.autobuild.plist`
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Script: `scripts/bump-and-build.sh` → artifacts in `dist/<version>/`.
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