wip: packaging + scripts before archive into OpenKKnD

This commit is contained in:
OpenClaw 2026-09-07 01:05:58 +02:00
parent 820813e24b
commit 769d779571
11 changed files with 177 additions and 7 deletions

View file

@ -1,9 +1,15 @@
#ifndef OK_RENDER_H
#define OK_RENDER_H
#include "ok_types.h"
#include <SDL.h>
bool ok_render_init(int w, int h);
void ok_render_draw(const OkGame *g);
void ok_render_shutdown(void);
SDL_Window *ok_render_window(void);
#endif
#include <stdio.h>
// Funktion zum Initialisieren des Render-Systems
void render_init();
// Funktion zum Zeichnen des aktuellen Spielzustands (vereinfacht)
void render_draw_state(void);
// Funktion zum Beenden des Render-Systems
void render_shutdown();
#endif // OK_RENDER_H