engine-c: SDL live arid+scale+tracers parity with KKND_SHOT

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local-model/engine-L2-grok-4.5 2026-09-19 11:23:13 +02:00
parent 5201f49d1d
commit b03cd2a0e3
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4 changed files with 129 additions and 63 deletions

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@ -175,9 +175,9 @@ const char *unit_name(UnitType t, Faction f) {
SDL_Color faction_color(Faction f) {
switch (f) {
case FACTION_SURVIVOR: return (SDL_Color){ 90, 160, 70, 255 }; /* olive green */
case FACTION_EVOLVED: return (SDL_Color){170, 70, 180, 255 }; /* mutant purple */
case FACTION_SERIES9: return (SDL_Color){200, 200, 60, 255 };
case FACTION_SURVIVOR: return (SDL_Color){ 55, 235, 55, 255 }; /* lime Survivors */
case FACTION_EVOLVED: return (SDL_Color){255, 40, 255, 255 }; /* hot magenta Evolved */
case FACTION_SERIES9: return (SDL_Color){240, 55, 240, 255 };
default: return (SDL_Color){140, 140, 140, 255 };
}
}