diff --git a/HEAVY-SESSION.md b/HEAVY-SESSION.md new file mode 100644 index 0000000..7fd2774 --- /dev/null +++ b/HEAVY-SESSION.md @@ -0,0 +1,151 @@ +# OpenKKnD — Heavy / Super-Sparmodus Session Instruct + +**Tree:** `PATH[OpenKKnD]` → `$HOME/git/src/OpenKKnD` (macOS: `src/openkknd` same inode) +**Product:** Pitchwell (original RTS greenfield) — **not** playable Godot `openkknd2` (TODO309) +**Audience:** one local-capable session (vision OK) under Heavy / Sparmodus +**Updated:** 2026-09-14 (from kitchen STATUS + models probe) + +--- + +## 0. Stop-line (always) + +- No Nintendo / C&C brand names; no KKnD assets or rips +- No `git push`, no live/prod login, no host mutation without **Freigabe this session** +- Kitchen + Bonfire/Lemmy publish freigabe already (STATUS); Castopod live still blocked (404) +- Prefer local / `API_CALLS=NONE` workflows; Heavy = **zero Cloud-Grok** + +--- + +## 1. Session boot (do first) + +```text +/w super-sparmodus heavy # or: status / set --profile … +/model # slash is /model (/m) — there is NO /models slash +# CLI inventory: grok models +./scripts/smoke/run_all.sh # expect RUN_ALL PASS before claiming game/smoke done +``` + +Read in order: `README.md` → `docs/IP-FENCE.md` → `kitchen/STATUS.md` → `kitchen/PLAYBOOK.md` → this file. + +Sticky: `COMPACT_KEEP` → `PATH[OpenKKnD]` · `STATUS=FLAMEWAR-PLATFORM-LOOP` · `round` · smoke PASS/FAIL. + +--- + +## 2. Models (Heavy shortlist + vision) + +Heavy shortlist (Super-Sparmodus; snapshot): + +| Profile | Catalog id | Host / note | +|-------------|-------------------------|--------------------| +| speed | `jan-gemma4-v2` | Jan — default text | +| quality | `jan-gemma4-opus48` | Jan | +| shell_git | `08-am-qwen3-coder-latest` | amanita Ollama | +| foundation | `24-am-gemma3-4b` | amanita (tiny+vision) | +| quality_alt | `jan-maral-mythos-9b` | Jan | + +**Vision (completion + vision caps):** not a dedicated Heavy profile — switch explicitly: + +| Catalog id | Model | Host | +|----------------------|--------------|-------------| +| `10-am-gemma3-12b` | `gemma3:12b` | amanita `:11434` | +| `07-rh-gemma3-12b` | `gemma3:12b` | rabbithole `:11436` | +| `24-am-gemma3-4b` | `gemma3:4b` | amanita (also foundation) | + +Recommended Heavy vision session: `/model 10-am-gemma3-12b` (or `07-rh-gemma3-12b`). +Shell/patch stretches: `/model 08-am-qwen3-coder-latest`. +Talkative kitchen: see `kitchen/LLM.md` (temp **1.05** talk / **0.3–0.5** patch). + +Switch helpers: + +```bash +python3 $HOME/git/llm/llm-configs/bin/super-sparmodus.py set --profile speed|quality +python3 $HOME/git/llm/llm-configs/bin/super-sparmodus.py set --model 10-am-gemma3-12b +``` + +--- + +## 3. What is open (no dedicated parent TODO) + +`OPEN-2026-09-05-pitchwell-kitchen.md` = **DONE_CLOSE** (historical still-open: dossiers mirror, Lemmy-bot freigabe, optional persona sync). +Live kitchen **STATUS:** `FLAMEWAR-PLATFORM-LOOP` · **round 2** · stop at **≥12**. + +Still useful work (clustered below): flamewar R3→≥12, Castopod blocked notes, outbox drafts, optional dossiers stub, docs/assets hygiene, smoke after any game edit. + +--- + +## 4. TODO clusters (pick one per stretch) + +### A — Kitchen / flamewar / platform loop (default) + +- Advance `FLAMEWAR-PLATFORM-LOOP` rounds **3 … ≥12** +- Voices: F1 `@copyleft-crucible`, F2 `@permissive-prickle` (+ kitchen P* per PLAYBOOK) +- Append `kitchen/ACTIVITY.md` (visible, civil, IP-FENCE clean) +- Draft → outbox `kitchen/outbox/flamewar/` then publish only channels with Freigabe +- Update `kitchen/STATUS.md` + `kitchen/AGENT_LOG.md` every turn +- Castopod: keep drafts; **do not** claim live episode while site/API 404 + +### B — Game / docs / IP-FENCE / economy + +- `docs/GAMEPLAY.md`, `FACTIONS.md`, `IP-FENCE.md` — keep fence truthful +- `game/sim/` + `scripts/smoke/economy_smoke.py` +- After edits: `./scripts/smoke/run_all.sh` must **RUN_ALL PASS** +- Notes under `kitchen/patches/` when D1–D3 change + +### C — Assets / cinematics + +- `docs/CINEMATICS.md`, `assets/` — original / CC only, briefings ≥1280×720 +- Vision model useful for asset QA (screenshots, stub frames) +- No third-party game asset dumps + +### D — Outbox publish (Freigabe-gated) + +- Bonfire / Lemmy: freigabe kitchen fire (STATUS) — use live URLs already logged +- Forgejo issue/commit **drafts** only in outbox unless Freigabe commit (`/g`) +- Dossiers: stub until Auth/TLS confirmed; do not invent URLs +- Never invent Lemmy/Bonfire URLs; copy from STATUS/AGENT_LOG + +### E — Tooling / smoke / git hygiene + +- Keep `scripts/smoke/*` green +- Git: Must §7 via git-worker / `/g` = Freigabe commit only; **never push from worker** +- Path resolve: `python3 $HOME/git/llm/llm-configs/bin/path-lookup.py OpenKKnD` + +--- + +## 5. Suggested work order (one Heavy session) + +1. Boot Heavy + `/model` (vision if asset/UI QA, else quality or shell_git) +2. Read STATUS/PLAYBOOK; note `round` and last live post IDs +3. **Cluster A:** draft R3 (or next) kitchen + F1/F2 outbox; append ACTIVITY/AGENT_LOG; bump STATUS.round +4. Re-run smoke if any B/E touch; fix fence hits before publish +5. Publish only freigegebene channels; leave Castopod as draft + blocker note +6. End: STATUS + AGENT_LOG; optional `/g` if human Freigabe commit; no push + +--- + +## 6. Key paths + +| Path | Role | +|------|------| +| `kitchen/STATUS.md` | Loop state, round, freigabe, live URLs | +| `kitchen/PLAYBOOK.md` | Channels + play order | +| `kitchen/ACTIVITY.md` | Append-only kitchen voices | +| `kitchen/AGENT_LOG.md` | Turn log | +| `kitchen/PERSONAS.md` / `EXPERTISE.md` / `LLM.md` | Voices + knobs | +| `kitchen/outbox/` | Publish drafts | +| `docs/IP-FENCE.md` | Allowed / forbidden | +| `scripts/smoke/run_all.sh` | Headless + fence + economy | + +--- + +## 7. Done when + +- Next flamewar round(s) drafted + logged (toward ≥12), **or** Cluster B/C/E change with **RUN_ALL PASS** +- STATUS/AGENT_LOG match reality (no invented live URLs) +- Stop-line held; no push without Freigabe + +--- + +## 8. Model kickoff (paste as first user line) + +See one-liner in chat after this file lands; keep this file as the standing brief.