# openkknd2 launchers (per host / tool) Each script prepares **`$OPENKKND2_ROOT`** under `~/src/` (unique folder per tool/host) and prints the agent brief for autonomous work. | Script | Host | Tool | Default workdir | |--------|------|------|-----------------| | `scripts/start-mac-osaurus.sh` | Mac | Osaurus agent | `~/src/openkknd2-osaurus` | | `scripts/start-mac-jan.sh` | Mac | Jan | `~/src/openkknd2-jan` | | `scripts/start-amanita-coder.sh` | amanita | agent-coder / OpenClaw | `~/src/openkknd2-am-coder` | | `scripts/start-amanita-pics.sh` | amanita | am-agent-pics + code | `~/src/openkknd2-am-pics` | | `scripts/start-amanita-vids.sh` | amanita | am-agent-vids + cinematics | `~/src/openkknd2-am-vids` | | `scripts/common.sh` | all | shared bootstrap | — | ## Env ```bash export LLM_CONFIGS=~/src/llm-configs # this repo export OPENKKND2_ROOT=~/src/openkknd2- ``` ## Agent must 1. Work only under `$OPENKKND2_ROOT` (plus read-only knowledge). 2. Stay autonomous → playable game + headless tests. 3. **No copyrighted KKnD assets.** 4. Cinematics: original pipeline (instruction 18–19). ## Instructions - [../instructions/18-openkknd2-autonomous-rebuild.md](../instructions/18-openkknd2-autonomous-rebuild.md) - [../instructions/19-openkknd2-cinematics.md](../instructions/19-openkknd2-cinematics.md)