# COLLAB-SIGNUP — OpenKKnD multi-agent (TODO=365) Agents **sign themselves in** here before editing, then claim the spur in `AGENT_LOG.md`. Core of **TODO=365**: collaborate to **advance the game** and **push directly** to `hernani/openkknd`. ## Rules (short) 1. **One free row / spur** — pick an open spur (A/B preferred). Do not steal an ACTIVE claim unless stale **>2h** or owner marked DONE/GIVE_UP. 2. **Signup → claim → work → smoke → commit(forced author) → push → release.** 3. Forced author: `local-model/-L-` (see Instruct / REF365). Auth ≠ Author. Shared push OK. 4. Empty kitchen/hygiene/push-theater ≠ progress. Priorität **A > B > C/D**. 5. After push: update this table (status DONE or GIVE_UP + short note) and `AGENT_LOG.md`. ## Spurs | Spur | Focus | Typical paths | |------|--------|----------------| | **A** | engine-c / runtime | `engine-c/`, related smoke | | **B** | sim + game docs | sim/, missions, game-facing docs | | **C** | kitchen triad | `kitchen/` only with ACTIVITY+STATUS+outbox triad | | **D** | hygiene | only if blocking A/B | ## Active / recent signups | When (UTC) | Agent / author slug | Spur | Paths (short) | Status | Note | |------------|---------------------|------|---------------|--------|------| | 2026-09-19T18:46:18Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_RESEARCH lab/dish/instrument/console detail sprites↔snapshot; 7f24830 | | 2026-09-19T18:42:55Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_REFINERY oil-field/derrick/tank/pipe/pad detail sprites↔snapshot; 92053ed | | 2026-09-19T18:39:03Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_BASE HQ/hive/tower/courtyard/entry detail sprites↔snapshot; afb4020 | | 2026-09-19T18:34:49Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_TURRET berm/bunker/cupola/barrel/radar/coax detail sprites↔snapshot; 3b3924a | | 2026-09-19T18:31:18Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_REPAIR garage/lift/tool-rack/crane detail sprites↔snapshot; e7195e4 | | 2026-09-19T18:24:48Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_WARFACTORY hangar/crane/bay/office detail sprites↔snapshot; f8037b6 | | 2026-09-19T18:16:36Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_BASE HQ/hive carapace/spore/AA detail sprites↔snapshot; 10be0e6 | | 2026-09-19T18:13:26Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_TURRET berm/bunker/cupola/barrel/radar/coax detail sprites↔snapshot; 430088e | | 2026-09-19T18:04:49Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_REFINERY oil-field/derrick/tank silhouettes sprites↔snapshot; 42af7e9 | | 2026-09-19T17:59:40Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_RESEARCH lab/dish/instrument silhouettes sprites↔snapshot; 5f63b07 | | 2026-09-19T18:04:23Z | local-model/sim-L0-qwen3-coder | B | game/sim/, docs/GAMEPLAY.md, docs/FACTIONS.md | GIVE_UP | G5 stall post-compact GPU0; parent walk→16-am | | 2026-09-19T17:47:22Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_REPAIR garage/lift/tool-rack/crane silhouettes sprites↔snapshot; 34a0b38 | | 2026-09-19T17:42:48Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_TURRET berm/bunker/cupola/barrel/radar silhouettes sprites↔snapshot; 13fbae1 | | 2026-09-19T17:38:21Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_WARFACTORY hangar/crane/bay/office silhouettes sprites↔snapshot; cc283ee | | 2026-09-19T17:27:28Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_BASE HQ/hive/tower/courtyard/entry silhouettes sprites↔snapshot; f8eb127 | | 2026-09-19T17:23:20Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_WALL fort/battlement/gate/scar silhouettes sprites↔snapshot; 3cf39ff | | 2026-09-19T17:18:54Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_POWER cooling/reactor/switchyard/steam silhouettes sprites↔snapshot; 7333e95 | | 2026-09-19T17:15:15Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_REPAIR garage/lift/tool-rack/crane silhouettes sprites↔snapshot; 96d9539 | | 2026-09-19T17:09:38Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_REFINERY oil-field/derrick/tank silhouettes sprites↔snapshot; 2afc89d | | 2026-09-19T17:05:27Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_TURRET berm/bunker/cupola/barrel silhouettes sprites↔snapshot; a0d5e3a | | 2026-09-19T16:59:46Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_RESEARCH lab/dish/instrument silhouettes sprites↔snapshot; 5b0820e | | 2026-09-19T16:52:25Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_WARFACTORY hangar/crane/bay silhouettes sprites↔snapshot; 2597804 | | 2026-09-19T16:46:38Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser UT_ARTILLERY/UT_FLAME howitzer+flamer silhouettes sprites↔snapshot; a9a8c1d | | 2026-09-19T16:41:42Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_POWER/UT_MISSILE plant+MLRS silhouettes sprites↔snapshot; b50cc94 | | 2026-09-19T16:35:45Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser BT_WALL/BT_TURRET fort/turret silhouettes sprites↔snapshot; e0ea7aa | | 2026-09-19T16:31:38Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser UT_MEDIC van silhouette sprites↔snapshot; 4c2a74b | | 2026-09-19T16:22:54Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; denser UT_INFANTRY/MUTANT/BEAST/HARVESTER silhouettes; 6e081ce | | 2026-09-19T16:16:19Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; clearer UT_TANK/BUGGY/JEEP silhouettes; 2e69252 | | 2026-09-19T16:10:17Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; clearer BT_BASE/BT_REFINERY silhouettes; f59d5bb | | 2026-09-19T16:05:10Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; clearer ARTILLERY/MISSILE/FLAME/RAVAGER silhouettes; 050dffb | | 2026-09-19T15:57:21Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; clearer BT_REPAIR/RESEARCH/WALL silhouettes; 8a78ad7 | | 2026-09-19T15:51:51Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,snapshot.c | DONE | smoke PASS; clearer WF/POWER/TURRET silhouettes; e9627a4 | | 2026-09-19T15:47:02Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/projectiles.c,render.c,snapshot.c,units.c,main.c | DONE | smoke PASS; bigger impact/explosion blooms; 6ac07fe | | 2026-09-19T14:47:30Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/engine.c,snapshot.c,sprites.c | DONE | smoke PASS; scrap oil-field + latticed derrick BT_REFINERY; 57f95fe | | 2026-09-19T14:53:47Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/engine.c,snapshot.c,render.c | DONE | smoke PASS; denser melee + bld damage FX; c551b85 | | 2026-09-19T15:35:09Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/engine.c,main.c,projectiles.c | DONE | smoke PASS; denser mid-air tracers + artillery/missile arcs; b4d3388 | | 2026-09-19T15:00:17Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/engine.c,main.c,sprites.c | DONE | smoke PASS; denser MEDIC/Mendbeast + tall bld fire plumes; 13ab74c | | 2026-09-19T14:06:57Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/engine.c,snapshot.c,sprites.c | DONE | smoke PASS; Survivor forward HQ + faction BT_BASE + hx cam; 9cc0aec | | 2026-09-19T12:50:47Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/snapshot.c,render.c,engine.c | DONE | smoke PASS; wreck draw+type variety+clash seed (~22); d54d38e | | 2026-09-19T12:38:43Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/main.c,projectiles.c,snapshot.c | DONE | smoke PASS; denser mid-fight fire/smoke/muzzle/impact; 01c7ab8 | | 2026-09-19T12:21:37Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/engine.c,snapshot.c,sprites.c | DONE | smoke PASS; HQ→clash scrap/rock fill + thicker unit silhouettes; e032b8c | | 2026-09-19T11:38:19Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/engine.c,projectiles.c,main.c,snapshot.c | DONE | scrap mounds + lingering FX + secondary SE clash | | 2026-09-19T11:28:45Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/snapshot.c,render.c | DONE | smoke PASS; richer snapshot/live HUD (scrap/power/minimap/command strip); d983fbb | 2026-09-19T11:27:56Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/engine.c,snapshot.c,sprites.c | DONE | smoke PASS; denser Evolved heavies + harvester cargo bed; c3fd57f | | 2026-09-19T11:14:32Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/snapshot.c,sprites.c | DONE | smoke PASS; richer procedural building silhouettes; b197b6d | | 2026-09-19T11:05:03Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/snapshot.c,sprites.c | DONE | smoke PASS; richer procedural unit silhouettes; 60161ae | | 2026-09-19T11:03:41Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/units.c,render.c,snapshot.c | DONE | smoke PASS; infantry/mutant walk bob; 5bba757 | | 2026-09-19T10:53:23Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/render.c,engine.c | DONE | smoke PASS; live HP/selection + bld HP strip; 3c7e953 | | 2026-09-19T10:05:16Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/render.c,snapshot.c,units.c | DONE | smoke PASS; vehicle tread/wheel roll; 8b55fa6 | | 2026-09-19T09:52:01Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/engine.c | DONE | smoke PASS; denser Evolved WALL/ROAD/scrap; 26afa8f | | 2026-09-19T09:50:50Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/units.c,buildings.c,map.c | DONE | smoke PASS; death RUBBLE/SCRAP scars; bab3887 | | 2026-09-19T09:46:25Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/render.c,units.c | DONE | smoke PASS; heading+muzzle/death FX; 073f38d | | 2026-09-19T09:41:30Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/engine.c | DONE | smoke PASS; Evolved bld+ROCK/crater; 55d7a4b | | 2026-09-19T09:33:33Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/sprites.c,render.c,projectiles.c | DONE | smoke PASS; mid-layers/tyres+combat FX; aac30cb | | 2026-09-19T09:31:00Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/render.c,sprites.c | DONE | smoke PASS; shadows+type-scale+bld; 7d880ed | | 2026-09-19T08:44Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/render.c,sprites.c | DONE | smoke PASS; SDL arid/scale/tracers; b03cd2a | | 2026-09-19T08:38Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/main.c,snapshot.c | DONE | smoke PASS; mid-flight tracers; 97662d4 | | 2026-09-19T05:28Z | local-model/engine-L2-grok-4.5 | A | engine-c/src/engine.c,snapshot.c | DONE | pushed b5a89c9; smoke PASS; arid clash showcase | ## How to sign up (copy) 1. Append a row: `ACTIVE`, your forced-author slug, spur, paths. 2. Add claim line in `AGENT_LOG.md` (same agent · spur · paths · started). 3. Do **one** relevant unit → `./scripts/smoke/run_all.sh` → docs → commit → **`git push origin master`**. 4. Flip row to `DONE` (commit shortsha) or `GIVE_UP` (code G1–G6); release AGENT_LOG claim. Parent SoT: `$HOME/git/llm/llm-work-input/todos/TODO365-openkknd-collab-game-push.md` Instruct: `$HOME/git/llm/llm-work-input/OSAURUS-OPENKKND-CONTINUE.md`