cmake_minimum_required(VERSION 3.16) project(openkknd C) set(CMAKE_C_STANDARD 11) set(CMAKE_C_STANDARD_REQUIRED ON) set(CMAKE_C_EXTENSIONS OFF) file(READ "${CMAKE_SOURCE_DIR}/VERSION" OPENKKND_VERSION) string(STRIP "${OPENKKND_VERSION}" OPENKKND_VERSION) add_executable(openkknd src/main.c src/game.c src/map.c src/unit.c src/render.c ) target_include_directories(openkknd PRIVATE include) target_compile_definitions(openkknd PRIVATE OPENKKND_VERSION="${OPENKKND_VERSION}" ) find_package(SDL2 REQUIRED) if(TARGET SDL2::SDL2) target_link_libraries(openkknd PRIVATE SDL2::SDL2) elseif(TARGET SDL2::SDL2-static) target_link_libraries(openkknd PRIVATE SDL2::SDL2-static) else() target_include_directories(openkknd PRIVATE ${SDL2_INCLUDE_DIRS}) target_link_libraries(openkknd PRIVATE ${SDL2_LIBRARIES}) endif() install(TARGETS openkknd RUNTIME DESTINATION bin)