openkknd2 launchers (per host / tool)
Each script prepares $OPENKKND2_ROOT under ~/src/ (unique folder per tool/host) and prints the agent brief for autonomous work.
| Script |
Host |
Tool |
Default workdir |
scripts/start-mac-osaurus.sh |
Mac |
Osaurus agent |
~/src/openkknd2-osaurus |
scripts/start-mac-jan.sh |
Mac |
Jan |
~/src/openkknd2-jan |
scripts/start-amanita-coder.sh |
amanita |
agent-coder / OpenClaw |
~/src/openkknd2-am-coder |
scripts/start-amanita-pics.sh |
amanita |
am-agent-pics + code |
~/src/openkknd2-am-pics |
scripts/start-amanita-vids.sh |
amanita |
am-agent-vids + cinematics |
~/src/openkknd2-am-vids |
scripts/common.sh |
all |
shared bootstrap |
— |
Env
export LLM_CONFIGS=~/src/llm-configs # this repo
export OPENKKND2_ROOT=~/src/openkknd2-<tool>
Agent must
- Work only under
$OPENKKND2_ROOT (plus read-only knowledge).
- Stay autonomous → playable game + headless tests.
- No copyrighted KKnD assets.
- Cinematics: original pipeline (instruction 18–19).
Instructions