OpenKKnD/MISSIONS/qwen14b.MISSION.md
2026-09-17 21:48:48 +02:00

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KKND2 Auftrag — openkknd-qwen14b (qwen2.5-coder:14b)

You own this tree: /home/vx/src/openkknd-qwen14b

Goal

Continue / improve openkknd — Krush Kill 'n' Destroystyle 2D RTS in C11 + SDL2 (+ SDL2_ttf, zlib).

Reference (read-only): /home/vx/openkknd — do not modify it. Work only here.

Required outcomes

  1. Project builds with ./build.sh (fix compile/link errors with write/edit).
  2. Keep modular layout: src/*.c, include/*.h, assets/ as needed.
  3. Fix warnings if cheap (e.g. MAX_PARTICLES redefinition) after green build.
  4. Add/update README.md with build/run instructions.
  5. git init if missing; commit when something works.
  6. Prefer real shell tools (exec) — do not only print tool JSON as text.

Constraints

  • Linux (CachyOS), user vx, gcc + sdl2 + SDL2_ttf. No sudo.
  • Stay inside this directory.

First steps

  1. cd /home/vx/src/openkknd-qwen14b && ls -la
  2. ./build.sh — fix failures
  3. README + git commit after green build