24 lines
1.2 KiB
Text
24 lines
1.2 KiB
Text
AGENT_WORKDIR=/home/vx/src/openkknd2-am-coder
|
|
logs: /home/vx/src/openkknd2-am-coder/AGENT_LOG.md /home/vx/src/openkknd2-am-coder/STATUS.md /home/vx/src/openkknd2-am-coder/TASK.md
|
|
detached pid=1723577 log=/tmp/agent-coder-detach-20260722T052143Z.log
|
|
control: am-task list | am-task stop latest | am-task resume latest
|
|
### ACTIVE (/home/vx/.am-agent-tasks/active)
|
|
|
|
════════════════════════════════════════════════════════════
|
|
id: 20260722T052138Z-1723242
|
|
status: running [process alive]
|
|
kind: agent-coder
|
|
host: amanita
|
|
model: ollama/devstral:latest
|
|
session: ok2meta-r1-devstral
|
|
pid / pgid: 1722763 / 1722243
|
|
started: 2026-07-22T05:21:38Z
|
|
stopped: — (still running)
|
|
elapsed: 6s
|
|
title: CONTINUE openkknd2 ONLY under /home/vx/src/openkknd2-am-coder (this workdir).
|
|
|
|
Headless smoke is GREEN (map + units). You implement the next milestones yourself.
|
|
|
|
This turn must produce REAL file changes (not just plans):
|
|
1. Add building placement (HQ and/or barracks) with resource cost — new headers/sources if needed
|
|
2. Add a simple faction AI tick (gather / build / train)
|