OpenKKnD/kitchen/COLLAB-SIGNUP.md
local-model/engine-L2-grok-4.5 01f53cfb27
kitchen: spur A DONE a9a8c1d
2026-09-19 18:51:05 +02:00

8 KiB
Raw Blame History

COLLAB-SIGNUP — OpenKKnD multi-agent (TODO=365)

Agents sign themselves in here before editing, then claim the spur in AGENT_LOG.md. Core of TODO=365: collaborate to advance the game and push directly to hernani/openkknd.

Rules (short)

  1. One free row / spur — pick an open spur (A/B preferred). Do not steal an ACTIVE claim unless stale >2h or owner marked DONE/GIVE_UP.
  2. Signup → claim → work → smoke → commit(forced author) → push → release.
  3. Forced author: local-model/<experte>-L<linie>-<modell> (see Instruct / REF365). Auth ≠ Author. Shared push OK.
  4. Empty kitchen/hygiene/push-theater ≠ progress. Priorität A > B > C/D.
  5. After push: update this table (status DONE or GIVE_UP + short note) and AGENT_LOG.md.

Spurs

Spur Focus Typical paths
A engine-c / runtime engine-c/, related smoke
B sim + game docs sim/, missions, game-facing docs
C kitchen triad kitchen/ only with ACTIVITY+STATUS+outbox triad
D hygiene only if blocking A/B

Active / recent signups

When (UTC) Agent / author slug Spur Paths (short) Status Note
2026-09-19T16:46:38Z local-model/engine-L2-grok-4.5 A engine-c/src/sprites.c,snapshot.c DONE smoke PASS; denser UT_ARTILLERY/UT_FLAME howitzer+flamer silhouettes sprites↔snapshot; a9a8c1d
2026-09-19T16:41:42Z local-model/engine-L2-grok-4.5 A engine-c/src/sprites.c,snapshot.c DONE smoke PASS; denser BT_POWER/UT_MISSILE plant+MLRS silhouettes sprites↔snapshot; b50cc94
2026-09-19T16:35:45Z local-model/engine-L2-grok-4.5 A engine-c/src/sprites.c,snapshot.c DONE smoke PASS; denser BT_WALL/BT_TURRET fort/turret silhouettes sprites↔snapshot; e0ea7aa
2026-09-19T16:31:38Z local-model/engine-L2-grok-4.5 A engine-c/src/sprites.c,snapshot.c DONE smoke PASS; denser UT_MEDIC van silhouette sprites↔snapshot; 4c2a74b
2026-09-19T16:22:54Z local-model/engine-L2-grok-4.5 A engine-c/src/sprites.c,snapshot.c DONE smoke PASS; denser UT_INFANTRY/MUTANT/BEAST/HARVESTER silhouettes; 6e081ce
2026-09-19T16:16:19Z local-model/engine-L2-grok-4.5 A engine-c/src/sprites.c,snapshot.c DONE smoke PASS; clearer UT_TANK/BUGGY/JEEP silhouettes; 2e69252
2026-09-19T16:10:17Z local-model/engine-L2-grok-4.5 A engine-c/src/sprites.c,snapshot.c DONE smoke PASS; clearer BT_BASE/BT_REFINERY silhouettes; f59d5bb
2026-09-19T16:05:10Z local-model/engine-L2-grok-4.5 A engine-c/src/sprites.c,snapshot.c DONE smoke PASS; clearer ARTILLERY/MISSILE/FLAME/RAVAGER silhouettes; 050dffb
2026-09-19T15:57:21Z local-model/engine-L2-grok-4.5 A engine-c/src/sprites.c,snapshot.c DONE smoke PASS; clearer BT_REPAIR/RESEARCH/WALL silhouettes; 8a78ad7
2026-09-19T15:51:51Z local-model/engine-L2-grok-4.5 A engine-c/src/sprites.c,snapshot.c DONE smoke PASS; clearer WF/POWER/TURRET silhouettes; e9627a4
2026-09-19T15:47:02Z local-model/engine-L2-grok-4.5 A engine-c/src/projectiles.c,render.c,snapshot.c,units.c,main.c DONE smoke PASS; bigger impact/explosion blooms; 6ac07fe
2026-09-19T14:47:30Z local-model/engine-L2-grok-4.5 A engine-c/src/engine.c,snapshot.c,sprites.c DONE smoke PASS; scrap oil-field + latticed derrick BT_REFINERY; 57f95fe
2026-09-19T14:53:47Z local-model/engine-L2-grok-4.5 A engine-c/src/engine.c,snapshot.c,render.c DONE smoke PASS; denser melee + bld damage FX; c551b85
2026-09-19T15:35:09Z local-model/engine-L2-grok-4.5 A engine-c/src/engine.c,main.c,projectiles.c DONE smoke PASS; denser mid-air tracers + artillery/missile arcs; b4d3388
2026-09-19T15:00:17Z local-model/engine-L2-grok-4.5 A engine-c/src/engine.c,main.c,sprites.c DONE smoke PASS; denser MEDIC/Mendbeast + tall bld fire plumes; 13ab74c
2026-09-19T14:06:57Z local-model/engine-L2-grok-4.5 A engine-c/src/engine.c,snapshot.c,sprites.c DONE smoke PASS; Survivor forward HQ + faction BT_BASE + hx cam; 9cc0aec
2026-09-19T12:50:47Z local-model/engine-L2-grok-4.5 A engine-c/src/snapshot.c,render.c,engine.c DONE smoke PASS; wreck draw+type variety+clash seed (~22); d54d38e
2026-09-19T12:38:43Z local-model/engine-L2-grok-4.5 A engine-c/src/main.c,projectiles.c,snapshot.c DONE smoke PASS; denser mid-fight fire/smoke/muzzle/impact; 01c7ab8
2026-09-19T12:21:37Z local-model/engine-L2-grok-4.5 A engine-c/src/engine.c,snapshot.c,sprites.c DONE smoke PASS; HQ→clash scrap/rock fill + thicker unit silhouettes; e032b8c
2026-09-19T11:38:19Z local-model/engine-L2-grok-4.5 A engine-c/src/engine.c,projectiles.c,main.c,snapshot.c DONE scrap mounds + lingering FX + secondary SE clash
2026-09-19T11:28:45Z local-model/engine-L2-grok-4.5 A engine-c/src/snapshot.c,render.c DONE smoke PASS; richer snapshot/live HUD (scrap/power/minimap/command strip); d983fbb
2026-09-19T11:27:56Z local-model/engine-L2-grok-4.5 A engine-c/src/engine.c,snapshot.c,sprites.c DONE smoke PASS; denser Evolved heavies + harvester cargo bed; c3fd57f
2026-09-19T11:14:32Z local-model/engine-L2-grok-4.5 A engine-c/src/snapshot.c,sprites.c DONE smoke PASS; richer procedural building silhouettes; b197b6d
2026-09-19T11:05:03Z local-model/engine-L2-grok-4.5 A engine-c/src/snapshot.c,sprites.c DONE smoke PASS; richer procedural unit silhouettes; 60161ae
2026-09-19T11:03:41Z local-model/engine-L2-grok-4.5 A engine-c/src/units.c,render.c,snapshot.c DONE smoke PASS; infantry/mutant walk bob; 5bba757
2026-09-19T10:53:23Z local-model/engine-L2-grok-4.5 A engine-c/src/render.c,engine.c DONE smoke PASS; live HP/selection + bld HP strip; 3c7e953
2026-09-19T10:05:16Z local-model/engine-L2-grok-4.5 A engine-c/src/render.c,snapshot.c,units.c DONE smoke PASS; vehicle tread/wheel roll; 8b55fa6
2026-09-19T09:52:01Z local-model/engine-L2-grok-4.5 A engine-c/src/engine.c DONE smoke PASS; denser Evolved WALL/ROAD/scrap; 26afa8f
2026-09-19T09:50:50Z local-model/engine-L2-grok-4.5 A engine-c/src/units.c,buildings.c,map.c DONE smoke PASS; death RUBBLE/SCRAP scars; bab3887
2026-09-19T09:46:25Z local-model/engine-L2-grok-4.5 A engine-c/src/render.c,units.c DONE smoke PASS; heading+muzzle/death FX; 073f38d
2026-09-19T09:41:30Z local-model/engine-L2-grok-4.5 A engine-c/src/engine.c DONE smoke PASS; Evolved bld+ROCK/crater; 55d7a4b
2026-09-19T09:33:33Z local-model/engine-L2-grok-4.5 A engine-c/src/sprites.c,render.c,projectiles.c DONE smoke PASS; mid-layers/tyres+combat FX; aac30cb
2026-09-19T09:31:00Z local-model/engine-L2-grok-4.5 A engine-c/src/render.c,sprites.c DONE smoke PASS; shadows+type-scale+bld; 7d880ed
2026-09-19T08:44Z local-model/engine-L2-grok-4.5 A engine-c/src/render.c,sprites.c DONE smoke PASS; SDL arid/scale/tracers; b03cd2a
2026-09-19T08:38Z local-model/engine-L2-grok-4.5 A engine-c/src/main.c,snapshot.c DONE smoke PASS; mid-flight tracers; 97662d4
2026-09-19T05:28Z local-model/engine-L2-grok-4.5 A engine-c/src/engine.c,snapshot.c DONE pushed b5a89c9; smoke PASS; arid clash showcase

How to sign up (copy)

  1. Append a row: ACTIVE, your forced-author slug, spur, paths.
  2. Add claim line in AGENT_LOG.md (same agent · spur · paths · started).
  3. Do one relevant unit → ./scripts/smoke/run_all.sh → docs → commit → git push origin master.
  4. Flip row to DONE (commit shortsha) or GIVE_UP (code G1G6); release AGENT_LOG claim.

Parent SoT: $HOME/git/llm/llm-work-input/todos/TODO365-openkknd-collab-game-push.md
Instruct: $HOME/git/llm/llm-work-input/OSAURUS-OPENKKND-CONTINUE.md